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  • More
    • About
    • School Visits
    • Books
      • Waffles the Cat
      • Waffles in Space
      • Wafflesaurus Rex
      • Wild West Waffles
      • (NEW) Waffle Flies
    • Games
      • (NEW) Waffles Adventures
      • Waffles Dice Adventures
      • Activity Packs
    • Shop
    • More
      • Sketchbook
      • FAN CLUB HUB
      • Contact
      • Stuffie Sewing 101
  • About
  • School Visits
  • Books
    • Waffles the Cat
    • Waffles in Space
    • Wafflesaurus Rex
    • Wild West Waffles
    • (NEW) Waffle Flies
  • Games
    • (NEW) Waffles Adventures
    • Waffles Dice Adventures
    • Activity Packs
  • Shop
  • More
    • Sketchbook
    • FAN CLUB HUB
    • Contact
    • Stuffie Sewing 101

Waffles Dice Adventures (Based on Dungeons, Dice & Danger)

Waffles the cat has gone fishing again. Will she see any animals on her way to the fishing hole?  Help Waffles find a bear, bird and fish before other players in this fun dice adventure game. All you need is  5 dice (one different than the other four) and a copy of the game sheet and pencil for each player.

See printable game sheet and directions below...

HOW TO PLAY:

  • To Start: Fill in the four empty cloud spaces randomly with numbers 3, 6, 9 and 11. Then choose an active player to start. 
  • Roll the Dice: The active player rolls all five dice, placing them where all players can see them.
  • Form Dice Pairs: Each player, including the active player, independently chooses four of the rolled dice to form two pairs. The sums of these pairs will range from 2 to 12.
  • Active Player's Advantage: Only the active player may use the different die as part of one of their pairs.
  • Cross Out Spaces: After forming their pairs, all players cross out two corresponding numbered spaces on their game sheet, marking them as visited. 
  • Visiting Spaces: You can only visit unvisited spaces that are adjacent to an already-visited space, or any Start space (Only the grey spaces may be used as start spaces). 
  • Waffles' Nine Lives: For each pair of dice you can't use, you must mark one life point in the life tracker below the heart icon. When all nine life points are marked, then you are out of the game.

Finding and Revealing Animals: 

  • To find animals, a player must access its space through a path of visited spaces.
  • Start to reveal the animal by matching dice pairs to numbers in the animal's space. 
  • Cross out all of it's boxes before marking adjacent spaces. 
  • Once all of the animal's boxes are crossed out, then that animal is revealed and the appropriate waffles are rewarded.

End of the Game: 

  • The game ends once each of the three animals have been revealed by at least one player.
  • Players finish the current round and proceed to scoring.
  • Scoring:
    • Mark each waffle collected in the scoring grid at the bottom. 
    • Subtract any points lost from life tracker.
  • Winning: The player with the most waffles wins! 

Important Considerations:

  • Life Points: Losing life points affects your final score.
  • Two Box Rule: Players must cross off at least two boxes on their sheet each turn or lose a life point for each unused pair.
  • Tackle Boxes: Visiting a Tackle Box space allows you to choose one of three special abilities, offering extra life (heart icon), the ability to cross off any adjacent space (binoculars icon), or non-active player use of the different die (die icon).
  • Worm Spaces: The first player to mark all three worms gains the higher waffle reward, while subsequent players gain the lower reward.
  • Cloud Spaces: The first player to mark all four clouds gains the higher waffle reward, while subsequent players gain the lower reward.
  • Revealing Wildlife: The first player to reveal each animal gains the higher waffle reward, while subsequent players gain the lower reward.


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